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Featured: Gender accessibility in user interfaces
Many of the user interfaces we interact with daily ask us questions about ourselves (or, in the case of videogames, they might ask about a character we are playing or creating). Questions about sex and/or gender seem like the equivalent of paperwork small talk—forms, surveys, and character creation systems often ask these questions without really needing or caring about the answers at all.
Even when a user or character’s gender is actually needed…
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