- Developer: Arkane Studios
- Publisher: Bethesda Softworks
- Year: 2016
- Genre: Action-adventure
- Platform/s: PC, PlayStation 4, Xbox One
Dishonored 2 features a number of queer characters, many of whom are included subtly.
Mindy Blanchard is a trans woman, which has been widely discussed, but in-game this is only vaguely hinted at in a handful of text snippets. Mandy's gender identity was confirmed via Twitter by the co-creative director, Harvey Smith, but it seems this was removed from his Twitter history.
Emily, the protagonist and one of the player-characters, is implied to be bisexual / plurisexual. Emily exchanges several letters with her lover, who is referred to as 'Wyman' and without gender pronouns. It has not been confirmed whether Wyman is canonically non-binary or is simply being depicted as gender ambiguous in-game. This gender ambiguity has been continued by Harvey Smith in discussions about the game.
Meagan Foster, the Dreadful Wale's captain, is bisexual, which is confirmed in text snippets, as well as an audio diary.
Aramis Stilton, Karnaca's mining magnate, is implied to be gay in some text snippets. He shares a house with a photographer, who is implied to be his lover. There is also a diary entry that refers to a woman flirting with Aramis 'despite the obvious', and multiple references to the 'special relationship' shared between himself and the former Duke.
Delilah, the leader of the coven of witches, is implied to be a lesbian or bisexual / plurisexual, as are all of the witches she leads. It is implied that Breanna Ashworth, the curator of the Royal Conservatory, is Delilah's lover.
The Duke of Karnaca, Luke Abele, is implied to have tried everything, and there are mentions of 'orgies', although the genders of participants are not disclosed. Similarly, Anton Sokolov is implied to have experimented with everything, but details are not given.
Depite there being a number of potential examples of queerness in Dishonored 2, most of it is hidden or implied, with confirmation outside of the game needed. This extensive representation follows initial reports about the game, which stated that it would feature gay and bisexual characters. Harvey Smith indicated that these diverse aspects to characters were always designed to be secondary to the stealth and fast-paced action of the game, which appears to be accurate to how they have been portrayed.